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The Art
ofJohn Dee

I was brought on as the Lead UI Artist for this project, focusing on the UI iconography development pipeline for both internal and external processes. These are a set of UI/UX screens for Diablo II: Resurrected that I created while working at Vicarious Visions. My primary objective was to establish new iconography pipelines for the game's UI/UX. I explored various icon creation guidelines and visual ideation for this project.
















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